Started by
Zexmus
on
Topic category: Feature requests and ideas for MCreator
SO A idea is for a procedure for when the tool is broke/destroyed so
If tool/item broke
add 1 stick ect
Topic category: Feature requests and ideas for MCreator
SO A idea is for a procedure for when the tool is broke/destroyed so
If tool/item broke
add 1 stick ect
try on the "tool used" event a procedure that checks the damage value of the item and if its less than 1 it gives the player a stick? havent tested it, but could work as you want it to
Yup that works thanks
Hey, I just found this with google and have the same problem, and I don't understand what you mean. Could you please explain?