Topic category: Troubleshooting, bugs, and solutions
I will explain this in the most understandable way possible.
I have been working on the "error correction update" of my mod, I finished it and in theory, everything went well, I updated the mod, everything is fine here. The problem is that when I opened the Minecraft with my mod, some elements and blocks did not change their name.
for example:
there was an element called Rotten Dark Flesh, I changed the name to Dark Flesh, I opened the minecraft emulated by the mcreator and it seemed fine, the name changed, so I exported the mod to see if the change really worked, when the Minecraft opened, I I realized that the name had not changed, and in fact everything changed except the names.
This is serious for me, since I have some elements with poorly written names (since I'm not good at English), and obviously I can't upload a mod with names like that. I tried to rebuild the code to see if this was corrected, but no, it's still the same, I wonder if anyone knows why this happens or how to fix it, anything would be useful.
You can not change English names in the localization tab. You need to change the GUI names inside the actual mod element.