Started by
Zexmus
on
Topic category: Help with Minecraft modding (Java Edition)
So idk if this should be in the bugs and solutions but ill put it here.
So i made a bear trap with a function when entity walks on block. but whenever I change the hitbox of the block it doesnt seem to work?
However if I change it to default hitbox it works. So idk if this is a bug or im doing something wrong.
If you lower the height of the block, this trigger will not work anymore. This is how it is implemented in Minecraft.
Use On Entity collides in the block Trigger for that instead
Ahh ok.
Odd... In mine i have a custom soulsand block that still effects you with slowness if an entity walks on it, so idk why it works for me
(Its a .9 max Y height, so idk why it doesnt break)