Started by
Crayeights
on
Topic category: Feature requests and ideas for MCreator
Now I do not know if this is possible at this given time. But do we have a way where we can detect what mob was slain for enchantment purposes lets say the enchantment had the ability to detach what mob was slain. So that I may add custom mob drops from default creatures. Example player kills fish spawn gem "fish scales"
Not really possible in 1.9.0, but you can go a global event trigger for "when mob dies" and using "is current entity subtype of ____" you can check what kinda mob it is.