Player spawning in ground....

Started by ImNotUnintelligent on

Topic category: Troubleshooting, bugs, and solutions

Last seen on 01:04, 6. May 2022
Joined Jul 2017
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Player spawning in ground....

I created a block that switches the players dimension on clicked but when I switch it spawns the player super far underground or super high in the air...

Dimension I'm trying to teleport to

 

 

I'm just switching the dimension on right clicked, so its pretty simple. I originally wanted to give the player slow falling and spawn them super high in the air, but soon realized that this is 1.12 :P.

So here is the portal block:

PortalBlock

Last seen on 10:32, 10. Oct 2020
Joined Oct 2019
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if you want slow falling you…
Sat, 10/12/2019 - 20:33

if you want slow falling you can use the set player in cobweb for one tick procedure and that can act as slow falling

Last seen on 01:04, 6. May 2022
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Ohhh... Thank you soooo much…
Sun, 10/13/2019 - 03:36

Ohhh... Thank you soooo much thats very helpful...

Last seen on 17:02, 24. Jan 2021
Joined Jan 2020
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I have the same problem and…
Wed, 02/19/2020 - 15:18

I have the same problem and setting the "move entity" to somewhere up in the sky doesn't seem to work :(

I wanted to set the player spawn height to y+200 then slow fall down.

Last seen on 17:02, 24. Jan 2021
Joined Jan 2020
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I'm now using this instead…
Wed, 02/19/2020 - 16:58

I'm now using this instead of the move entity to dimension procedure

/execute as @p in modname:my_dim run tp 0 200 0