When a custom mob kills a vanilla mob and replaces the vanilla mob with a custom one

Started by HeliosHalos on

Topic category: Help with modding (Java Edition)

Last seen on 11:06, 26. Dec 2019
Joined Mar 2019
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
When a custom mob kills a vanilla mob and replaces the vanilla mob with a custom one

So I am trying to make a halo flood mod and the problem i am having right now is that when an infection form kills lets say a cow, my hope is that once the cow dies an infected version is spawned

Last seen on 11:06, 26. Dec 2019
Joined Mar 2019
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
never mind just figured it…
Sun, 10/13/2019 - 12:55

never mind just figured it out

Last seen on 05:52, 18. Oct 2021
Joined Feb 2018
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
how did you do it?
Tue, 07/21/2020 - 08:45

how did you do it?