Geckolib entity attack animation delay

Started by Spidersweb on

Topic category: Help with MCreator software

Last seen on 19:06, 23. Dec 2023
Joined Nov 2020

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Geckolib entity attack animation delay

So when I use a geckolib animated entity and I use tab animation with checked attack in game shows animation but with delay is there any solution for no delay is really frustrating

I tested procedure that starts when "Entity attacked" and that doesn't work.