Started by
Block_BoyZ
on
Topic category: Help with MCreator software
Say I clicked a button in a gui with one slot, and that slot had a stack of items in it. I want the game to remove 10 items, granting me a diamond for each item, then stop, and never remove any of that item again. if i put a different item it, it would work up to the 10th one, then never work again. Idk if I could add the item to a list using procedures, or there is some other way to do this.
Thanks!