Started by
beloiswhite
on
Topic category: Help with Minecraft modding (Java Edition)
Hello. Hope that someone knows what I'm doing wrong.
In procedure "HungryNodeBlockAdded" particle should spawn every 33 ticks since block have been placed, and stop, when block is dissapeared(destroyed etc.)
But, it didn't work in anyway. Even one time when block is just placed, particle won't spawn. Here's screens:
Edited by beloiswhite on Sun, 09/24/2023 - 12:19
Try changing your procedure over to "display random client tick", and re-working it a little. Here's my suggestion for how to re-work it:
https://imgur.com/NR91bJw
https://imgur.com/Fk0p2Fk
https://imgur.com/wOfAgLv
The last link got messed up, I'm not sure what happened there, lol.
https://imgur.com/wOfAgLv
Thanks a lot for your work, but i just a moment ago found a solving way easier.
Just used "Spawn <quantity> particles" command, and that works. Looks like an MCreator issue.
Check your particle settings and make sure you have them at all
Also particle spawning procedure may be client side, while sleep makes all procedures server-side which will then make things not work as client and server sides are separate