Started by
i_know_brian
on
Topic category: Troubleshooting, bugs, and solutions
I am wanting to custom slots so i can render the items onto the player model (pre selected items only) and keep the items saved. i also want to add a hotkey to quickly pull said item out of slot aslong as the currently help item can fit into said slot. i have model examples to help show what im talking about.
if images dont show: https://imgur.com/a/b6VBGkF
Edited by i_know_brian on Mon, 09/25/2023 - 07:22
is this in the wrong area?
I suggest you check our tutorials collection playlist on our YouTube channel which contains many examples and tutorials that can help you get started with MCreator: https://www.youtube.com/playlist?list=PLAeL-oIFIEngE6jRgFYeFMfuj8WQsO3Ei
Please do not double-post and read General Publishing Guidelines.
i have not found a tutorial doing anything similar to what im trying to do. sorry.
what i am wanting is to have a gui save items without a need for an item or block
also render said item (if there is no premade model) i also want to make it have a hot swap key. i dont want my idea to be stolen. but i also want it to pull 1 potion bottle out of said slot if it is a potion and the slot can hold about 16 potion bottle of the same type.
I support this request it would make saving the items easier
Ok so I am working on a part of my mod currently that will allow the player to utilize a "backslot", said backslot can store any item modded or not, however the problem with it is, I can't figure out how to get it to follow the player model, so basically I am using world renderer and rendering an item in the world, (I use a variable to specify what item) at the player x, y, and z, however the problem is the yaw, I can't get it to follow the player's BODY yaw for the life of me, it's easy enough to get the head yaw, but nothing gives body yaw. If I can fix this one problem, my entire backslot thing would be an ease. If anyone can help or needs help, reach out to me.