I need Super Power Ideas for a Mod I revived again

Started by SparkleArts on

Topic category: Mod ideas exchange

Last seen on 07:19, 4. May 2024
Joined Feb 2018
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I need Super Power Ideas for a Mod I revived again
Sun, 10/01/2023 - 10:49 (edited)

I need some Ideas for Super Powers but make sure that is not too complex because Minecraft has some limitations and if that Super Power needs additional Coding or more precisely an API I need to code then this will be not added.

 

Here are some Ideas for Super Powers I come up with already:

Survival

Superpowers in the Surival category are powers that aid the user's survival and are largely passive.

  • Health
    • Damage Reduction (Negative Potion Effects that deals Damage are reduced)
    • Enhanced Health (Allows you to get more Health)
    • Aversion Field (Allows you to project a Field where one cannot be hurt)
  • Protection
    • Tactical Analysis (Alllows you to get Information about the Mobs/Players you are looking at)
  • Support

Destruction

Superpowers in the Destruction category are powers used in combat and are very destructive. These are mostly superpowers that must be actively used.

  • Combat
  • Control
  • Weapon

Physiological

Superpowers in the Physiological category are powers that are helpful for improving yourself physically. This is a mix of passive and active superpowers.

  • Movement
    • Flight (Creative Flight)
  • Senses
  • Exploration

There are so much Super Powers already so I want to give my Mod a huge amount of Possibility to gain Super Powers.

Edited by SparkleArts on Sun, 10/01/2023 - 10:49
Last seen on 09:17, 3. May 2024
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Is Force Field An Option? If…
Sat, 09/30/2023 - 19:46

Is Force Field An Option? If not, then maybe add like a beam attack of sorts, other than those two i got nothing else

Last seen on 07:19, 4. May 2024
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I think Force Field is…
Sun, 10/01/2023 - 09:48

I think Force Field is possible. Basically it's a Field that acts as a Barrier so it some kind of a protection Power.