Topic category: Help with Minecraft modding (Java Edition)
I'd like someone to explain or create a tutorial on how to use MCreator's biome tags and features for my Minecraft mod. When need to update my mod for the latest minecraft version I'll need to know, although I'm not sure if there will be one by klemen, he'll just link an outdated youtube video that doesn't explain anything to the specific scenario in hand.
In my mod, I have a custom dimension that combines standard vanilla biomes, a floating islands generator, and custom biomes. The issue is that MCreator introduced biome tagging for the overworld, but it's not clear how to tag vanilla biomes in my custom dimension. I need to make sure these tagged biomes generate in my custom dimension and also place the appropriate features and structures in those biomes within the custom dimension. They new way sounds like you no longer can control that, which I hope not, cause I need full control.