About mob attacks

Started by koyote on

Topic category: Help with modding (Java Edition)

Last seen on 18:43, 16. Nov 2023
Joined Oct 2023
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About mob attacks

I want to create a procedure that when a MOB attacks, it sends the attacker flying straight up, but I don't know how to create it. Can you please tell me how to make it?

Last seen on 13:24, 6. Jun 2024
Joined May 2023
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it doesn't really make sense…
Thu, 11/02/2023 - 22:55

it doesn't really make sense what you just said, but i think i understood. What i understood is: when a certain mob attacks something else, the thing attacked gets flying in the air.
you can do this by using the "before entity is hurt" global. trigger, and detect if the mob that attacked is of sub-type (ur mob) using the direct event/entity block if il correct, and then apply levitation to the attacked entity using the normal block you should know

 

 

hope this helps

Last seen on 18:43, 16. Nov 2023
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I want to make it so that…
Fri, 11/03/2023 - 07:49

I want to make it so that when a MOB attacks a player, the target is sent flying upwards (by vector override, not by levitation of the potion effect). I'm using a translator, so this may be a funny sentence.