Global Triggers not being called without source entity (Entity is attacked/Before entity is hurt/Entity dies)

Started by EndermanHD28 on

Topic category: Troubleshooting, bugs, and solutions

Last seen on 10:25, 10. Mar 2024
Joined Jun 2021
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Global Triggers not being called without source entity (Entity is attacked/Before entity is hurt/Entity dies)

I have been using MCreator for some long time, but I never had problems with that. As far as I know, "Entity is Attacked" was always called when an entity was hurt, I remember using it to increase fire damage. The problem is: none of them are working for me without a source entity.

I wanted to make a extra player inventory and use "Entity Dies" to drop this new inventory items, but it is now called only if there is a monster or something that killed him.

I am using Mcreator 2023.4 EAP 44716, hopefully this can be patched.