How can I make a pickaxe drop experience whenever it breaks any block?

Started by KarKomma404 on

Topic category: Help with modding (Java Edition)

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How can I make a pickaxe drop experience whenever it breaks any block?

Hello! I'm working on a little mod and I've created an Sculk Pickaxe. I came up with the idea of making it very easy to broke, but to gave you experience every time you use it. Not proceduraly, but every time you break a block. The issue is that I don't know how to program. Can somebody help me with the code? Thanks!

Last seen on 15:20, 17. Jun 2024
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Sorry for my bad english, I…
Tue, 12/19/2023 - 00:52

Sorry for my bad english, I'm spanish

Last seen on 06:49, 31. Dec 2023
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when block destroyed with…
Tue, 12/19/2023 - 01:44

when block destroyed with tool then give xp or spawn a xp orb
the trigger should be the 4th one in the mcreator triggers for the tool

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Thank you so much
Tue, 12/19/2023 - 02:13

Thank you so much

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I've encountered another…
Mon, 06/17/2024 - 14:38

I've encountered another problem. It doesn't matter what you break, it alwas gives you xp. For example, grass. Grass doesn't decrease the durability of the pickaxe, but gives you xp anyway. It gives you infinite xp. How can I make that the pickaxe only drops xp when a pickaxe exclusive block is broken? Like Stone, ores and so.

Last seen on 16:03, 25. Jun 2024
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add a if statement inside…
Mon, 06/17/2024 - 19:20

add a if statement inside block is broken global trigger:

if block broken by _ tool

        if block broken is stone (or whatever. to add multiple just add a or block)

                    then drop _ amount of xp.

-PixelKid