How do I make one entity spawn another every 30 seconds?

Started by 4HACker4 on

Topic category: Help with modding (Java Edition)

Last seen on 09:34, 12. Feb 2024
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How do I make one entity spawn another every 30 seconds?

I am making a mob, however I am trying to get it to spawn about 5 other mobs every 30 seconds at it's position, however I can't seem to figure it out. I tried using a procedure for On Entity Tick Update, the current code is:

Wait 600 ticks then on server-side

do      Repeat 5: Execute command summon (entityname) at x: x y: y z: z

 

However this just waits 30 seconds and then spams the entity spawning at the place the initial mob was first spawned in. Anyone know how to fix this?

Last seen on 17:03, 12. Feb 2024
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set a timer NBT number for…
Thu, 12/21/2023 - 01:46

set a timer NBT number for example 1200 (for 1 rl minute) and tell it to spawn another mob when it reaches like idk 600, this will spawn 1 extra mob each minute from that mob (notice this is a geometric progression - if it spawn the same mob it will keep spawning more and more, like a virus), much better than loops if u ask me

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also set something like x+1…
Thu, 12/21/2023 - 01:47

also set something like x+1 and z+1 so it wont spawn inside the other mob

Last seen on 09:34, 12. Feb 2024
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Thanks, that worked!
Sat, 12/23/2023 - 18:47

Thanks, that worked!