How to make ranged Entity use bow animation?

Started by ethan919 on

Topic category: Help with modding (Java Edition)

Last seen on 01:10, 5. May 2024
Joined Dec 2023
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How to make ranged Entity use bow animation?

Hello I'm working on small mod adding various enemy entities and one of which is an archer. Melee animations work automatically with my other entities, but there is no bow animation working for this one. I've looked through the procedures, but haven't found anything that will allow this. Possibly the swing main arm procedure could work, but I'm not sure how to align the procedure with the attack. Does anyone have some help in this regard? Thank you!