Nerdy's Geckolib plugin causes game to crash when entity is spawned in. (2022.3, version 1.18.2) [SOLVED]

Started by The Very Expir… on

Topic category: Help with modding (Java Edition)

Last seen on 03:02, 20. Feb 2024
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Nerdy's Geckolib plugin causes game to crash when entity is spawned in. (2022.3, version 1.18.2) [SOLVED]
Tue, 01/30/2024 - 17:20 (edited)

I believe I have followed the tutorial for this version correctly, and I also made sure I have the correct version of the plugin. I did all of the below.

-Created a blockbench model

-Animated it

-Created a 'geo' and 'animations' folder

-Put the geo and animation files in their respective places

-Created a procedure to setup class (and made sure model was not capitalized)

-Regenerated the code

I have no idea what I'm doing wrong. I made the entities before I installed the plugin, but I didn't think that would be the issue. This is the crashlog: https://pastebin.com/tDFS8VXR

Edited by The Very Expired Milk on Tue, 01/30/2024 - 17:20
Last seen on 03:02, 20. Feb 2024
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For anyone wondering, all I…
Tue, 01/30/2024 - 17:20

For anyone wondering, all I had to do was remove the "animation.[entityname]." from the name of the animation, and it worked.