segmented mob / procedural animation

Started by Goshol_Alien on

Topic category: Help with Minecraft modding (Java Edition)

Joined May 2024
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segmented mob / procedural animation

Basically, i'm trying to make a segmented mob or a procedurally animated mob that resembles a centipede. I could make thousands of mobs that follow eachother, but it's coded in the base of the ai that they face the player occasionally. The thing i am aiming for is something similar to the Skelepede from roblox pressure. If it's a segmented mob, it will look very chopped up as the texture has transparent parts, so my best choice is to make procedural animation that is basically a nightmare to code, especially for someone who mainly specializes in designing. I need to figure out a way to make a procedural animation thing for a mob with more than 7 blocks of length and a partially transparent texture. Or either find out a way to make a segmented mob that doesn't look like its cutting itself up into chunks when it moves.