Started by
greengamer32
on
Topic category: Help with MCreator software
I need help, I have this procedure I made for a totem that gives you a fire resistance effect when you have the totem equipped, the problem is that I want to make that totem also prevent you from dying, and I don't know. Yes I can do this because if I change the trigger to player death, the fire resistance effect does not work.
I just solved it, I have created antoher procedure that manges the uses of the totem when the player dies, i have aded antoher condition to the main procedure where if entity live = 0 calls the other procedure, I have addded this condition to avoid performance impact.