How to get an entity's speed vectors ( X speed, Y speed and Z speed )

Started by NinjaMGs1987 on

Topic category: Help with modding (Java Edition)

Last seen on 02:38, 20. Mar 2024
Joined Jun 2020
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How to get an entity's speed vectors ( X speed, Y speed and Z speed )

Pretty much what the title says. I want to add speed onto the character with the Override Motion Vector of (Event/TargetEntity) ; but without the current speed of the target i can only set it to a number straight up, not add onto the current speed

Last seen on 02:38, 20. Mar 2024
Joined Jun 2020
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I think i immediately found…
Fri, 03/15/2024 - 00:50

I think i immediately found it, somehow i'm stupid enough to have missed it, but just to make sure, the X/Y/Z delta movement are it, right?

Last seen on 13:02, 26. Apr 2024
Joined Jan 2024
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did you make it ?  
Thu, 03/21/2024 - 21:33

did you make it ?