Started by
CalamitusXIII
on
Topic category: Help with Minecraft modding (Java Edition)
I'm trying to make a neutral entity turn hostile with provocation if the player has a certain effect.
This is the current procedure I am using:
https://imgur.com/a/YbvZB2a
I am attempting to declare this procedure as the starting condition for the entity's AI, however it's missing dependencies, I have tried other methods, like manually setting the event/target entity and source entity but still shows the same error. Any help would be greatly appreciated!
look at other thing that would give enough dependencies like global events or others