How can I randomise the chance of a sound effect playing while having a potion effect active?

Started by Phasc0 on

Topic category: Troubleshooting, bugs, and solutions

Last seen on 14:36, 21. Apr 2024
Joined Apr 2024
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How can I randomise the chance of a sound effect playing while having a potion effect active?

I'm working on a mod where I need a sfx to play with a certain potion effect active and I cannot get it to work (It needs to repeat forever)