Entity texture flickering

Started by throwawayjoke on

Topic category: Help with MCreator software

Last seen on 05:56, 26. Apr 2024
Joined Apr 2024
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Entity texture flickering

I created a model in blockbench with the geckolib plugin installed : 

https://imgur.com/zl9EcAd

But when I imported it to Mcreator, the animations and model worked fine, but for some reason the texture of flat parts of the model keeps flickering

image for example : 

https://imgur.com/TKuyhD7

any help is appreciated!

Last seen on 06:31, 3. May 2024
Joined Feb 2023
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It looks like what's going…
Tue, 04/23/2024 - 11:22

It looks like what's going on is called Z-fighting, when 2 parts are at the same position the 3d renderer doesn't know which part to render at once as they both exist infront of each other. To prevent this, move the objects which are fighting by changing their position by a tiny increment/decrement (say +/-0.01).

Last seen on 05:56, 26. Apr 2024
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I don’t have any parts in…
Tue, 04/23/2024 - 14:29

I don’t have any parts in the same place though. The only parts that flicker are flat parts though, does that affect it?

Last seen on 01:04, 2. May 2024
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I might be wrong about this,…
Tue, 04/23/2024 - 16:04

I might be wrong about this, but I believe that with block models fully flat textures sometimes flicker because the other side is blank and it's switching back and forth between the two sides. Maybe paint both sides of the surface? Idk sorry if that doesn't help