True Damage / Ignore All Protection

Started by Xanderz_1001 on

Topic category: Help with modding (Java Edition)

Last seen on 02:13, 30. Apr 2024
Joined Jun 2018
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True Damage / Ignore All Protection

I have this effect I made, where one takes "true damage" which ignores all other protection factors, but it does not register as a player kill when the target entity is killed. Is there any other way besides setting health that will ignore all protection factors that will register as a player kill?

Last seen on 02:13, 30. Apr 2024
Joined Jun 2018
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Not the exact solution i was…
Thu, 04/25/2024 - 21:39

Not the exact solution i was going for, but I ended up just using an "if do else" block, making the set health greater or equal to 1, else set the health to 1. 

Last seen on 22:51, 3. May 2024
Joined Mar 2024
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I believe if you set the…
Fri, 04/26/2024 - 05:41

I believe if you set the damage ty0e to "generic" it bypasses the armor