Started by
wintkit
on
Topic category: Help with MCreator software
Hi! Is there any way to check for items in any slot of a specific GUI?
I'm trying to make a sort of "special inventory" that gives you unique effects based on what you have equipped in it, like Curios/Baubles, but I want to allow the player to equip any "trinket" in any slot. I can't find a good solution for this or any built-in procedure blocks that does this.
Help is much appreciated. I only started using MCreator a few days ago and would love to learn more. Thanks.