Started by
Erin_Transistor
on
Topic category: Feature requests and ideas for MCreator
This is a short list of small changes to MCreator workspaces that I think would go a long way
- Option for custom damage type to not drain armor durability
- Option for one item to have separate textures in third-person view and in the inventory (i.e. a sword with a 2D model in the hotbar but a 3D render in third-person when held)
- Projectile & advancement textures shouldn't have to be an existing item, but rather an item texture. I often have to make an unobtainable item with the texture I want for my advancement, but it's still accessible with commands
Sorry if any of these have already been suggested, I haven't seen them anywhere on the site! I will delete any suggestions that have already been submitted if there are any!
Edited by Erin_Transistor on Wed, 05/15/2024 - 19:40
It is impossible, as far as I can tell, to put something other than a item in the Advancement icon.