Started by
TDO
on
Topic category: Help with Minecraft modding (Java Edition)
I want to create a potion effect called "hunter instinct" which gives you the ability to see mobs glowing, for this I need mobs to glow only for the entity that has the effect, but I have no idea how to do that.
You can use entity model layers with custom condition where this condition is based on player variable
If this player variable is true, entity is rendered with glow layer
@Klemen how do I do that exactly?