Faces of model has weird shadows

Started by inkgum on

Topic category: Help with MCreator software

Last seen on 23:29, 12. Oct 2024
Joined Jul 2024
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Faces of model has weird shadows
Thu, 07/25/2024 - 00:52 (edited)

So basically, I'm trying to make a model (picture below) which is basically 2 cubes and 2 cross-model parts (ie. similar to minecraft's cross model / flower models). For some reason, and no matter what I do, the lighting on them is always messed up.

Notice how one of the panes in the cross model is fine, while the other is shadowed? Additionally: When placed while facing one direction, one of the columns has no lighting issues, while the other one is messed up.

Is there a way I can fix this so every single column on every side looks like that 'normal' one?

I've tried:

 

-> Messing with transparency types, block types, luminance, other MCreator settings etc.

-> Disabling ambient occlusion (didn't fix the issue)

-> Disabling 'shade' in the JSON file's code (initially worked, but then it got messed up whenever you place the texture in a dark spot next to other blocks)

 

Thanks for help in advance!

 

 

Edited by inkgum on Thu, 07/25/2024 - 00:52
Last seen on 17:20, 17. Oct 2024
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That happens because the…
Thu, 07/25/2024 - 01:17

That happens because the cross models are too narrow, as far as I know there isn't a way to fix that without making that part of the model wider 

Last seen on 23:29, 12. Oct 2024
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Ah, alright. Thank you very…
Thu, 07/25/2024 - 07:16

Ah, alright. Thank you very much.

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You're welcome 
Thu, 07/25/2024 - 13:05

You're welcome