Is it possible/how to make an item with a use animation with a use time that is not food?

Started by BlueAwesomeDinosaur on

Topic category: Help with modding (Java Edition)

Last seen on 21:04, 13. Sep 2024
Joined Aug 2017
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Is it possible/how to make an item with a use animation with a use time that is not food?

I was trying to make an item that takes some time to use and uses an animation but it does not appear to start an animation at all.

Last seen on 18:12, 17. Aug 2024
Joined Jul 2024
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In order for an item to use…
Wed, 07/31/2024 - 15:19

In order for an item to use an animation, go to the propeties tab and scroll down. There should be a little tab to select which animation you wish to use. I don't know if it allows custom animations, but I do know that the item does not have to be food.

Last seen on 21:04, 13. Sep 2024
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Yeah, unfortunately I tried…
Wed, 07/31/2024 - 18:44

Yeah, unfortunately I tried that. It does not appear to work, at least when use time is greater than zero. What I was trying to see if there is a way for it to both have a use animation and a duration of time it has to be used for in order for a procedure to run.