is this a bug or am i not doing it right?

Started by Justkevin61 on

Topic category: Troubleshooting, bugs, and solutions

Last seen on 09:59, 10. Aug 2024
Joined May 2024
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is this a bug or am i not doing it right?
Sat, 08/03/2024 - 10:17 (edited)

im having this problem with custom mob ai attack pathfinding, the mob often end up just staring at set target(player,mob), its only work properly when base ai used but using base ai limiting mob's behavior. here's what its look like :

https://youtu.be/90_mbTEnn9Q

theres only one one topic that i found but left unanswered or seems indicated that theres a bug

Custom mob AI attack pathfinding issue. | MCreato

here's my ai task procedures :

https://drive.google.com/file/d/1honPQc6cYJ4g7BBk8pVlEU_UJelz0CBe/view?usp=sharing

pls help :(

thx

Edited by Justkevin61 on Sat, 08/03/2024 - 10:17
Last seen on 09:59, 10. Aug 2024
Joined May 2024
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i experiment it a bit and…
Sat, 08/03/2024 - 10:18

i experiment it a bit and turns out in order for a mob attack its target properly you have to use both combat melee and range attack block procedures, place the range one on top of the melee one, check the (chase after lost sight) only for the melee one and DON'T check the range one.

 

so it is a bug?