Introducing Morphing and Entity Control

Started by DELT6 on

Topic category: Feature requests and ideas for MCreator

Last seen on 15:54, 27. Aug 2024
Joined Oct 2023
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Introducing Morphing and Entity Control
Mon, 08/05/2024 - 07:12 (edited)

Hi!

I've been using MCreator for quite some time now, and I've come to the conclusion, especially with the mods I'm working on, that it would be great if we had a block or mechanic that allows us to morph and control a living entity. For example, I could become a zombie and be able to do whatever this living entity is capable of, including having its stats and downsides. It sounds quite funny like this, but for mods, especially anime ones like One Piece where you can transform into different beasts, it could be such an amazing feature that would definitely, in my opinion, wrap up the insane possibilities of MCreator.

Thinking about it, directly morphing into an AI that you created beforehand is, in my opinion, simpler than morphing into a model that wouldn't have the animations and everything else. Being able to morph into an existing AI makes the work much more controllable since you manage its animations, stats, and other elements.

 

Thank you !

DELTA.

Edited by DELT6 on Mon, 08/05/2024 - 07:12