Started by
Mymann
on
Topic category: Feature requests and ideas for MCreator
I am trying to implement a custom chest and I want to have its lid to stay up as it is being accessed, the method I am currently use was setting the animations in the GUI triggers itself, however, the when GUI is being used trigger failed as it cannot detect the location of the chest, unlike the other two open and close triggers, which work fine.
So now I suggest for a trigger for during the use of the linked gui in the block trigger section, so that the block may be detectable if its specific gui is being accessed.
Here is the recore of my struggle, please take a look: