For some reason code wrapped in "if provided world client-side" works randomly

Started by kamensh4ik on

Topic category: Help with modding (Java Edition)

Last seen on 13:04, 5. Sep 2024
Joined Apr 2024
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For some reason code wrapped in "if provided world client-side" works randomly

So I was messing around with server- and client-side sounds, and I found out that when I try to play a sound on client-side, it works only with 50% chance
The trigger for procedure is "on player tick update" if this may help