Started by
NapTap0
on
Topic category: Feature requests and ideas for MCreator
I made a block where if you right click on it with the correct tool/item, it triggers a procedure that does something to the block. However, it would be nice if you could disable the player arm swing animation when right clicking the block if they have the wrong tool/item.
This is caused by this line;
It seems like MCreator doesn't currently have any way to change what the interaction result will be for right click event.
So, if you want to fix this you'd have to use code locking.
I think you should be able to change this by using procedure that returns action result type dependency
oooooh! that's what that's for!! Yup, just tested, that worked!
Very nice
Glad to hear you got it to work! :)