Started by
drum
on
Topic category: Help with Minecraft modding (Java Edition)
I'm making a map and writing a mod for it in parallel, since some things are easier to implement through it. There was an idea to show in a certain window the state of the tables that were created on the map, is it possible to somehow upgrade them in the gui interface if I know in advance what they are called and what types, etc. are embedded in them?
Can you reword this?
What tables? What state?
sorry, I wrote part of it through a translator, so the essence was lost.
The idea is that I have 'scoreboards' on my map that track certain actions, and they have specific values within the int range. I want to create a GUI interface, which, when opened, will display information taken from a specific 'scoreboard.' The names of the tables and the row names do not change and are the same everywhere.
None of these helped ?
oh, i forgot about this page
I’ve encountered some issues while developing the GUI. I’ve already figured out how to change values using scoreboards, but my problem is that my scoreboards are anonymous and contain variables that I just modify. How can I reference this table with the variable name? The screenshot below shows how I tried to pass the values. The table is called "hack Goal," and the variable I want to transfer to the test field is "Progress."
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