Started by
α11яε
on
Topic category: Help with MCreator software
when I run client it always crashes during loading screen and it crashes exactly at the open_holders bit
I have tried to increase the allocated ram to 8000 but it doesn;t seem to have affected anything
log: https://pastebin.com/rrfJqVC0
Interesting. And this only with one element?
@Klemen what do you mean by one element?
One mod element in workspace?
@Klemen oh no I had 353 mod elements
I originally thought that might be the issue but the thing is it was working normally 2 days before this happened with only 1024 allocated and 3072 max ram
I deleted 40 unused elements and it still isn't working
Do you have any blocks with a lot of block state properties?
yes
okay I've removed that block and it seems like everything is back to normal now
how does lots of block state properties affect the gradle ram
but thanks very much
It generates many possible block combinations which heavily load the CPU. MCreator 2024.4 will calculate this for you when adding new properties and warn you when you reach high values that will slow down the game or even crash it, so I recommend updating to this version to get this tool