How to solve insufficient gradle RAM preventing game from opening

Started by α11яε on

Topic category: Help with MCreator software

Joined Dec 2024
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How to solve insufficient gradle RAM preventing game from opening

when I run client it always crashes during loading screen and it crashes exactly at the open_holders bit

I have tried to increase the allocated ram to 8000 but it doesn;t seem to have affected anything
 

log: https://pastebin.com/rrfJqVC0

 

 

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@Klemen what do you mean by…
Sun, 12/15/2024 - 11:26

@Klemen what do you mean by one element?

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@Klemen oh no I had 353 mod…
Mon, 12/16/2024 - 21:54

@Klemen oh no I had 353 mod elements
I originally thought that might be the issue but the thing is it was working normally 2 days before this happened with only 1024 allocated and 3072 max ram
I deleted 40 unused elements and it still isn't working

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yesokay I've removed that…
Tue, 12/17/2024 - 18:01

yes
okay I've removed that block and it seems like everything is back to normal now
how does lots of block state properties affect the gradle ram
but thanks very much 

It generates many possible…
Wed, 12/18/2024 - 12:53

It generates many possible block combinations which heavily load the CPU. MCreator 2024.4 will calculate this for you when adding new properties and warn you when you reach high values that will slow down the game or even crash it, so I recommend updating to this version to get this tool