Topic category: Mod showcase and discussion
So just today i have been figuring out how to make a tag registry system that allows me to use external mod components for versions of MCreator that uses a different tag system compared to older versions,
Overall I found it annoying that I wasn't able to update the files for tags myself like in 2022.2 without it regenerating, so I found a fix.
I don't know if the "get registry name of" block is from a plugin but if it is someone please send a link here
what I did was I use a global variable for my case called "hammer" as a string and as world_map
https://imgur.com/gallery/mcreator1-Jqkful0
then I used a player update tick variable and set that variable to a string of multiple items in a list with what I want like "modname:wood_hammer, modname:stone_hammer" and then if I wanted to call on if the item lets say in the main hand of the player was that then it would run the procedure
https://imgur.com/gallery/mcreator-cF938vb
I hope this helps anyone with the same issue as me and anyone who uses this can make great creations!