Does anyone have this issue?

Started by script on

Topic category: Troubleshooting, bugs, and solutions

Joined Dec 2024
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Does anyone have this issue?

Always when i run the mod and there are terrain features ,the build fails.

When i look at the console ,theres something up with the :createMinecraftArtifacts task. It just fails to do it for some reason.

Does anyone have this issue or knows how to help????

Joined Dec 2024
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The newest one
Sat, 12/28/2024 - 13:17

The newest one

Joined Feb 2021
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I had this same issue too,…
Sat, 12/28/2024 - 13:53

I had this same issue too, it's is a nightmare to fix. Keep a copy of your workspace just in case, as it may or may not be able to load (I just started working on a new mod). Uninstall MCreator and uncheck keep cache. Then go to your workspace folder and delete your workspaces. Then go to wherever you installed MCreator to and delete that folder. Go to your program files (original or x86) and delete the fold called "pylo" or ".pylo". Then go to your storage settings on your computer and delete all temporary files from your computer. Lastly, restart your PC. Reinstall MCreator and your problem has been solved. 

 

If this does not resolve the issue, repeat this process, then install 2024.3, create a feature that spawns in the overworld, and then port the mod to 2024.4. Regerate the code, and run the mod.

 

You can try importing your workspace, but I'm not sure if that will work. When I did this, some mod elements will cause the artifact error, whereas others won't. I think it's workspace dependent.

 

I also recommend going to the issue tracker and reporting the bug with an example simple workspace.

 

This issue was also present in the latest 2024.4 snapshot.

 

Hope this helps.

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Thanks ill try it later
Sat, 12/28/2024 - 14:21

Thanks ill try it later