Started by
thehavocknight
on
Topic category: Help with MCreator software
I'm relatively new to MCreator, with only some minor experience a while back, and decided to revisit an old mod idea for an event I'm planning. Basic premise is an GUI that when certain items are placed inside, effects/weapons are applied or given to the player. I have most of that already set up, but I want to make it so that items with cooldowns can't be put into the GUI, which is the part I can't figure out how to structure right, any help on that kind of thing would be appreciated
there's a logic block that can check whether something is in cooldown for a player