"Entity attacked" with Parried ghast fireballs.

Started by Crimuretta on

Topic category: Help with Minecraft modding (Java Edition)

Joined Feb 2024
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"Entity attacked" with Parried ghast fireballs.

So, there's procedure that plays certain sound, spawns several projectiles and overrides motion vector of ghast fireball if it's parried by player.
At least it's supposed to.
For now, whenever fireball is knocked back, nothing changes. Is ghast fireball considered projectile (despite being entity) or being hit back isn't considered as an attack-trigger for it?