Started by
Crimuretta
on
Topic category: Help with Minecraft modding (Java Edition)
So, there's procedure that plays certain sound, spawns several projectiles and overrides motion vector of ghast fireball if it's parried by player.
At least it's supposed to.
For now, whenever fireball is knocked back, nothing changes. Is ghast fireball considered projectile (despite being entity) or being hit back isn't considered as an attack-trigger for it?