"Projectile inaccuracy" and "projectiles fired" parameters

Started by lorris on

Topic category: Feature requests and ideas for MCreator

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"Projectile inaccuracy" and "projectiles fired" parameters

it'd be great to have a "Projectiles fired" parameter on ranged items to change how many projectiles are fired when the ranged item is fired (similar to a multishot crossbow), and a "Projectile inaccuracy" parameter on projectiles to change how inaccurate the projectile is

these could be used together to make your projectiles scatter like a shotgun

of course you can already do this through procedures but it'd be much easier for those who have no idea what they're doing

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There is a parameter for…
Sat, 01/18/2025 - 03:27

There is a parameter for when the ranged tool projectile is fired, you could just check the tool for an enchantment and shoot another projectile with it.