Started by
noobimation
on
Topic category: Help with MCreator software
I've been trying to store info in a block that I can access and change with multiple procedures. I want it to function like a comparator: You click on it and then it it is either in one of two modes. I have the checkmark asking you if you want to enable the block entity turned on but nothing happens. My test procedure is just the:"Set NBT logic tag "OnOff" of block at x:x y:y z:z to "true" if it has block entity" block being triggered when the block is right clicked followed by a block that sends the value of the nbt tag into the chat. pls help me why is this not working i cant even find any info that isn`t two years outdated
NBT is stored separately for each entity/item. Can I see the procedures? because changing the NBT in another element might not work depending on how it's done. Also, NBT is not synced between client and server side, meaning it can't be used in conditions. Also, does the block have a block entity enabled?
https://imgur.com/WnN8zk7 Yes, the Block entity is turned on. I am just trying to change an nbt logic variable to either true and false. So that I can use that value in another procedure that gets called when a neighbour block changes
https://imgur.com/FX9to4B the triggers and https://imgur.com/FdVryFG the procedure
I see one problem with the procedure triggered by right click: you have it send chat comprised of the NBT for "event/target entity" which is not the block you have NBT for. use "get block at x y z" instead.