Started by
QueDoom
on
Topic category: Help with MCreator software
If you can't launch the client after you just cleared the cashes, do this:
First clear the cashes again as i assume you've messed around a bit before.
Then, exit MCreator and open up a new instance, create a new workspace and title it whatever you want.
Now exit MCreator yet again.
Open up the old Workspace and navigate to the Build & Run tab at the top of the workspace.
Now press the following buttons in this order.
Build Workspace - Reload Gradle project - Regenerate code and Build
This should fix the problem, idk why. But it does.
So what you have been experiencing when clearing cash is it deletes a folder which the test environment uses which can cause errors as the assets are being tested for but non-existent due to the folder being wiped.
When you create a new workspace MCreator generates the needed files in that folder again so this part is what fixes the core issue.
When you reopen the existing workspace and click build, it relinks things back up ensuring that all code is properly working and resolves issues that may have been caused when clearing the cashes.
I have reported this problem to Pylo once before though I am not sure if it has been fixed in the latest version of MCreator. Anyhow hopefully this explains to anyone reading this later on why this worked and what was going on with 2024.X