Started by
kryr
on
Topic category: Help with MCreator software
I have edited the "dimension" and "dimension_type" JSON files using Visual Studio Code to change the depth of a custom dimension to -128. I save the files, and they work. Great, everything is working- but then I encounter one of MCreator's many bugs that require a complete restart of the application. Upon doing this, I test the mod once more and the depth is capped at the default values suddenly. When I checked the JSONs, they had been completely reset.
How do I go about avoiding this? Is there a way to edit these files within MCreator itself?
or am i just gonna have to constantly fix this myself every time i need to restart ðŸ˜
Edited by kryr on Thu, 02/20/2025 - 17:56
Did you lock the element? Locking means it is forbidden to edit the file by the program
Didn't know I could do that with actual code stuff since I've never touched it before lmao. Figured it out on accident but thanks anyway.
Somehow I never realised there was a god damn file explorer and code editor built into this thing ðŸ˜