Started by
TrynaGames
on
Topic category: Help with Minecraft modding (Java Edition)
So for this, I have a procedure that runs a check for Entity Iterator at a raytrace location from the player, then damages them. Right now, the procedure spawns a single particle at the entity location, then 5 more in the postive X and Z and negative X and Z. Particle is witch spell, so I don't know if it's too small, but the particle don't spawn.