Topic category: Feature requests and ideas for MCreator
Hi, I have some ideas for the version.
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I would like to be able to put .java animations for the .java blocks as well as the chests and bells
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Add an option to add custom animations to the player.
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The blockstates section should be similar to entity layers or itemstates, and you can add block models, block textures, or both, and perhaps a condition.
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Add an armor pattern creation element, where you can create custom patterns.
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Related to armor patterns, there should be an option in items that allows them to be used as a color for armor patterns and that a palette can be created for these same items.
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The ability to replace vanilla trades, as well as the option to replace crafting or loot tables, or add trading procedures, allowing you to do things like, for example, reducing or increasing the price of a specific item.
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Create custom map colors
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Make the notepad able to play other sounds (vanilla or custom) by having a block underneath (vanilla or custom too)
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Make it possible to create signs and boats (this idea is a bit vague, but hey, with the boat you can add the model and AI to entities, but not with the signs)
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That in the LooTable we can choose a specific or random enchantment (both for enchanted books and other enchantable items)
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To be able to create armor for other types of entities that do not have humanoid geometry (whether vanilla entities or custom entities), something like horse and wolf armor, llama suits, mounts for most rideable entities, etc.
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Entities can be generated with custom armor (either vanilla or custom entities with vanilla armor, or custom entities with humanoid geometry or a custom geometry).
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Enable an option to allow attaching ropes to entities. Probably, for the rope position, they could add an option to select the texture layer and another to set the values (mostly the Y axis) for the rope's location. However, it's up to you how you'll do it and what options you'll add for the rope.
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There should be an option for armor to disable its health, so you can create cosmetics or something like that.
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Regarding armor and dyes, armor should be able to be dyed (both normal and custom geometry).
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That the maximum stack of blocks can be changed
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That the rarity of the blocks can be changed (I know that the color of their name can be changed to simulate their rarity but so that it looks natural haha)
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That custom sprites can be added to spawn eggs (especially for later versions)
Maybe it's too much so you can take your time if you want, any idea that comes to mind I'll put it in my post
For number 12, you can create a separate feature (or multiple) instead of using the block's generation settings, to allow it to generate biome-dependant or with different air exposure. To make it more common in some biomes but still possible to generate elsewhere, you could use two different feature mod elements, rather than the default block generation settings.
for number 14 just set the durability to zero