Started by
InterPlay
on
Topic category: Feature requests and ideas for MCreator
You know... if there is a way to spawn a structure using a procedure block,
there should be ways get more info from structures present in the world using procedure blocks as well...
Something like:
[does "structure" exist in the "get current world"]
[get "structure" located at "X", "Y", "Z", if exists]
[get "X" position of "structure" in the world]
[get "Y" position of "structure" in the world]
[get "Z" position of "structure" in the world]
[get registry name of "structure"]
[get display name of "structure"]
[remove "structure" located at "X", "Y", "Z", if exists]
Edited by InterPlay on Tue, 03/25/2025 - 17:31