MCreator Error upon client launch or anything related to build

Started by fires_. on

Topic category: Help with MCreator software

Joined Nov 2024
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MCreator Error upon client launch or anything related to build
Sun, 05/11/2025 - 04:15 (edited)

Last night, making my mod, I stumbled upon an error in my mod, something about it reusing a port of some sort, before this error happened, I made a dimension called Experimentation41 (resulted into Experimentation_4_1, yes, it's a LC mod), a block, a biome for it, and a feature for the dimension and biome. I then launched it and got this error (pastebin), I tried to delete my cache folder, let it run overnight, and everything build successfuly, I then regenerated the code, still ok, then build workspace base source files and all that, after that, I launched the run client and got the same error, I tried some build fixes (except the cache and gradle deletions) and still got the error, if anyone knows the problem that would be really helpful and great, thanks :D.

 

Pastebin: https://pastebin.com/M5xnwCtK

 

EDIT: Latest and debug logs

 

List of Plugins - I don't know if this is relevant or has anything to do with the problem or something but who knows, pls ask me if you need any information about the error

Edited by fires_. on Sun, 05/11/2025 - 04:15
Joined Nov 2024
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I forgot to mention that I…
Sun, 05/11/2025 - 04:08

I forgot to mention that I deleted the dimension, biome, and feature thinking it would fix, I kept the block tho