Topic category: Advanced modding
Hello and...
I'm stumped, I checked how the RenderType works, BlockEntities and blah blah blah, I even got too deep on the source code references that I started to lose hope cuz I really can't figure it out. I also kept searching and even found this - https://github.com/Asek3/Oculus/issues/359 - I got even more curious, but even with that, I still couldn't get it to work. All that happened was it only turned my block invisible just like what happened to this one user - https://mcreator.net/forum/102276/trying-make-custom-portalsimilar-appeareance-end-portal-end-gateways - Some other topics related to this lead me to nothing.
It's fine even if it is some complicated codes, custom elements, shader coding. All I want is to end this long ago question.
And also, is it possible to just make a code that grabs the information (like the texture, models, shader) about a vanilla block/entity/or even the player skin (but let's prioritize the end gateway block first) and then make your custom block get those info?
Additional Info:
- I'm using MCreator 2025.1 | neoforged
- Not a beginner, yet not a java intermediate (advanced beginner?)
- English is not my native language (I'm really sorry if I confuse you with my grammar)